<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8" />
<title>01.创建场景</title>
<link href="css/common.css" rel="stylesheet" />
<script src="js/three.js"></script>
</head>
<body>
<script>
var scene = new THREE.Scene();
var camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000);
var renderer = new THREE.WebGLRenderer();
renderer.setSize(window.innerWidth, window.innerHeight);
document.body.appendChild(renderer.domElement);
var geometry = new THREE.BoxGeometry(1, 1, 1);
var material = new THREE.MeshBasicMaterial({ color: 0x00ff00 });
var cube = new THREE.Mesh(geometry, material);
scene.add(cube);
camera.position.z = 5;
function render() {
requestAnimationFrame(render);
renderer.render(scene, camera);
cube.rotation.x += 0.01;
cube.rotation.y += 0.01;
}
render();
</script>
</body>
</html>
01、创建场景
创建日期:2024-07-08
更新日期:2024-07-08
简介
一个来自三线小城市的程序员开发经验总结。